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At it again

Having had a good look at the musculature of the face in my book, I decided to start modelling again with that reference by my side. I was unhappy with the basic eyes I made last time too - they seriously detracted from the overall effect. So as well as starting modelling again I spent a bit of time modelling some better eyes. There's a chapter in The Face on doing that, but it's all done in MentalRay, and I'm not good enough with shaders etc to convert. So I used a tutorial from one of Tony Mullens books to make a reasonable eye and get me started on the issues. The final one will be properly done, but in the meantime this one is a lot better than what I had. And I'm learning the techniques. So, all in all I haven't got very far with my second draft, but I'm taking a lot more care and I hope the result shows it.

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